﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Pong_Project
{
    enum GameObjectIdentity
    {
        // The ball
        Ball,

        // Each players bat
        BatLeft, BatRight,

        // Collectable powerups for the bats
        PowerupBatBallTurnsFromYou, PowerupOppositeBallDirection, PowerupBatBallTurnAgainstYou,

        // Collectable powerups for the ball
        PowerupBallBiggerBat, PowerupBallIncreaseBatSpeed, PowerupBallReverseBatKeys, PowerupBallDecreaseBatSpeed, PowerupBallSmallerBat, PowerupBallGoldenBallPowerup,

        // Obstacle A (maybe more to come)
        Obstacle
    }
}
